VROOM: Virtual Robot Overlay for Online Meetings
In collaboration with Yaying (Sunny) Zhang, Priscilla N.Y. Wong, Sean Rintel, James Scott, Xu Cao, He Huang, Minnie Liu, Zhao Jun, Matthew Gan, and Leon Lu
Telepresence robots allow users to freely explore a remote space and provide a physical embodiment in that space. However, they lack a compelling representation of the remote user in the local space. VROOM (Virtual Robot Overlay for Online Meetings) is a two-way system for exploring how to improve the social experience of robotic telepresence. For the local user, an augmented-reality (AR) interface shows a life-size avatar of the remote user overlaid on a telepresence robot. For the remote user, a head-mounted virtual-reality (VR) interface presents an immersive 360° view of the local space with mobile autonomy. The VR system tracks the remote user’s head pose and hand movements, which are applied to an avatar. This provides the remote user with an identifiable self-embodiment and allows the local user to see the remote user’s head direction and arm gestures.
Publications
- Jones, B., Zhang, Y., Wong, P.N.Y., and Rintel, S. Belonging There: VROOM-ing into the Uncanny Valley of XR Telepresence. In Proceedings of the ACM on Human-Computer Interaction, 5 (CSCW1), ACM.
Download PDF | Video Preview | Watch Presentation | Accompanying Source Code | Publication Link - Jones, B., Zhang, Y., Wong, P.N.Y., and Rintel, S. VROOM: Virtual Robot Overlay for Online Meetings. In Extended Abstracts of the 2020 ACM Conference on Human Factors in Computing Systems (CHI 2020), ACM.
Download PDF | Watch Video | Video Preview | Accompanying Source Code | Publication Link - Jones, B., Zhang, Y., Wong, P.N.Y., Rintel, S., and Heshmat, Y. VR-Enabled Telepresence as a Bridge for People, Environments, and Experiences. In Social VR: A New Medium for Remote Communication and Collaboration (Workshop at CHI 2020).
Download PDF | Publication Link